WebGL Compute (Paperback)
WebGL Compute is all about using WebGL in clever ways! Even though WebGL isn't a true compute API, its GLSL ES shaders give you direct access to the GPU’s parallel power. With a bit of creativity, you can use that horsepower for far more than rendering.
Synopsis
This critically acclaimed work by a leading expert in the field offers groundbreaking insights into graphics. Through 303 meticulously crafted pages, the author presents a compelling case that has resonated with readers worldwide. The WebGL methodology outlined here has been adopted by industry leaders.
Critical Acclaim
I stayed up until 3 AM because I couldn't put it down. Utterly compelling! I've been waiting for a book like this my entire career. It's that good. - Chapter & Verse Virtuoso
Bibliophilic Beacon declares: 'I stayed up until 3 AM because I couldn't put it down. Utterly compelling! The prose sparkles with intelligence while remaining accessible to all readers.'
From The Bookish Bard: The research is impeccable, the writing sublime, and the lessons invaluable. As they note: I've read hundreds of books in this category, and this one stands head and shoulders above the rest.