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Details
  • Genre: Coding
  • Pages: 292
  • Published: 2023-1-28
  • ISBN: B0B7HWQCM4
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Introduction to Ray-Tracing using WebGPU API

★★★★★
Editor's Choice

WebGPU (Graphics and Compute) API is a powerful web-based resource that exposes the GPU hardware capabilities without the use of external libraries or plug-ins. This incredible API is part of a new standard that will be integrated into modern browsers - allowing GPU accelerated graphics such as ray-tracing. Real time ray-tracing has always been the holy grail of rendering. Delivering physically-accurate results by simulating how light rays bounce off and refract through objects in a scene. Ray-tracing has historically been slow, taking minutes or hours to render a single frame, so being able to get results in 'real time' due to advancements in hardware accelerations and the WebGPU API promises to have a huge impact on web-based graphics.

Synopsis

This critically acclaimed work by a leading expert in the field offers groundbreaking insights into coding. Through 292 meticulously crafted pages, the author presents a compelling case that has resonated with readers worldwide. The Introduction methodology outlined here has been adopted by industry leaders.

Critical Acclaim

★★★★★

A five-star rave from Page-Turning Professor: 'Introduction to Ray-Tracing using WebGPU API This book is a masterclass in its field, offering insights that are both profound and immediately applicable.'

★★★★★

A rare gem that delivers on every promise. Exceeded my highest expectations. I've read hundreds of books in this category, and this one stands head and shoulders above the rest. - The Novel Nomad

★★★★★

A five-star rave from Literary Luminary: 'Introduction to Ray-Tracing using WebGPU API The perfect blend of theory and practical application. Worth its weight in gold!'

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