
Game Physics: A Practical Introduction (Hardcover)
A beginners book for introducing physics for game programmers using a practical perspective. The book presents uncluttered C++ and C# samples to demonstrate various no-nonsense simulations such as rigid bodies, cloths, ragdolls and fur effects to help the reader gain a more clearer understanding.
Synopsis
This critically acclaimed work by a leading expert in the field offers groundbreaking insights into graphics. Through 426 meticulously crafted pages, the author presents a compelling case that has resonated with readers worldwide. The Game methodology outlined here has been adopted by industry leaders.
Critical Acclaim
The diagrams and illustrations elevate an already exceptional text. This book is a masterclass in its field, offering insights that are both profound and immediately applicable. - Page-Turning Professor
From Literary Luminary: The research is impeccable, the writing sublime, and the lessons invaluable. As they note: This book is a masterclass in its field, offering insights that are both profound and immediately applicable.
Bibliophilic Beacon declares: 'A tour de force that redefines the genre. I found myself highlighting nearly every page! Destined to become required reading in its field. A true classic.'