
Dual-Quaternions and Computer Graphics
Dual-quaternions are now one of the standard mathematical models for representing spatial transforms - as with quaternions, they offer an efficient, robust solution that can solve a number of unique problems (e.g., interpolation and skinning challenges). After you get over the name, which can be scary, they're not bad - as Shakespeare said, 'a rose by any other name would smell as sweet' - well I can tell you, if Roses were called 'dual-quaternions', they would definetly not be as romantic :D But for spatial transforms and solving kinematic and graphical problems they're very useful (and important).
Synopsis
This critically acclaimed work by a leading expert in the field offers groundbreaking insights into coding. Through 279 meticulously crafted pages, the author presents a compelling case that has resonated with readers worldwide. The Dual-Quaternions methodology outlined here has been adopted by industry leaders.
Critical Acclaim
The Novel Nomad declares: 'The author's unique voice makes complex concepts delightfully digestible. The author's expertise shines through with clarity and wisdom that's rare in today's market.'
A five-star rave from The Prose Pro: 'Dual-Quaternions and Computer Graphics The case studies alone are worth the price of admission. Phenomenal work!'
A five-star rave from Inkwell Insider: 'Dual-Quaternions and Computer Graphics This book is a masterclass in its field, offering insights that are both profound and immediately applicable.'